https://gitlab.synchro.net/main/sbbs/-/commit/cb11e79a5f010cb9172cc1d5
Added Files:
exec/load/tests/test_game_lobby_events.js
Modified Files:
exec/load/game_lobby.js
Log Message:
game_lobby: shared events.jsonl read/prune/feed helpers
Add read_events/prune_events/event_feed to the shared lobby library so both game
doors' lobbies tail a door-written events.jsonl the same way: read the newest N events (tolerating a missing file and skipping malformed lines via json_lines recover), bound the file by rewriting to the newest K when it exceeds a cap, and
produce a most-recent-first feed of caller-formatted lines. Reuses the existing bracket-format ago()/mmss() helpers (matching SyncDOOM's activity look). Includes
a headless jsexec test.
Co-Authored-By: Claude Opus 4.8 <
noreply@anthropic.com>
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